IXL Learning · ISTE 2023–2024 · Event & Environmental Design

ISTE Event Design

IXL’s 2022 booth kept educators in the aisle. I diagnosed why, then led the redesign of the conference environment across 2023 and 2024.

“A brand people could recognize from 50 feet away.”

IXL booth at ISTE Live, the redesigned illustration-driven environment
My Role

Lead Designer for the 2023–2024 redesign. Concept, visual system, art direction, vendor production. The 2022 booth is the baseline I studied, not my work.

Scope & Deliverables

Booth layout, 20+ large-format graphics, custom swag suite, vendor coordination

Team

2 Marketing Strategists, Sales Lead, 1 Collaborating Designer, overseas fabrication vendor, executive stakeholders

Events

Baseline studied: ISTE 2022 New Orleans · Redesigned: ISTE 2023 Philadelphia, ISTE 2024 Denver

Environmental Design Art Direction Vendor Production Visual System

00 · Overview

A presence built to stand out on a crowded floor.

IXL educator interviews filmed at the ISTE booth, video preview
Inside the booth: IXL’s official educator interviews, filmed on-site at the 2024 booth.

At one of EdTech’s largest stages, ISTE, with 14,000–16,000+ attendees a year and 500 competing exhibitors, I led the entire visual system that helped IXL Learning build a presence and brand recognizable across a crowded floor, generate organic social content, and bring teachers back year after year.

IXL needed a 20×20 booth that could clearly express its brand, showcase its full product ecosystem, and create an inviting space for educators to explore and connect. My responsibility: deliver on a tight timeline, in close coordination with collaborating designers, contractors, and overseas fabrication vendors.

“A clear, confident space for personalized learning.”

The design goal
IXL booth on the ISTE show floor in 2022, the starting point for the redesign
The 2022 booth, the starting point for the redesign.

01 · The Challenge & Solution

What ISTE 2022 revealed, and how we answered it.

The 2022 booth was functional. But three structural problems became the brief for the 2023–2024 redesign, and each had a direct design answer.

Tap a card to flip it, and reveal the 2022 photo behind each problem.

Educators crowded at the booth perimeter, watching demos from the aisle
ISTE 2022: educators crowded at the perimeter, watching demos from the aisle.
An educator interview filmed against a plain backdrop with no logos
Educator interview against a plain backdrop, no logos, no family branding.
2022 IXL swag, cups pins and keychains not visually tied to the booth
2022 swag: cups, pins, and keychains that weren’t visually tied to the booth.

Execution constraints

Strict IXL brand guidelines, a two-week turnaround, coordination across 20+ large-format assets, and direct creative handoff to overseas fabrication vendors in multiple time zones.

02 · Research & Discovery

Designing around how educators actually move.

The ISTE exhibition hall in Chicago, 2018
The ISTE exhibition floor, Chicago 2018. Photo: HamiltonBuhl.
01

Competitor analysis

Reviewed how Microsoft Education, Brisk Teaching, PowerSchool, Google for Education, Renaissance, and Pearson used exhibit space to differentiate on the show floor.

02

Audience insight

Educators move fast, carry bags, stop briefly, and take photos. The strategy:

  • Maximize logo frequency across the booth.
  • Place brand elements at multiple viewing heights.
  • Extend brand memory through swag.
03

Technical planning

Studied construction documents, vendor specs, and SEG system requirements to anticipate constraints before design began, preventing costly downstream revisions.

Microsoft Education exhibit booth at ISTE
Renaissance Learning exhibit booth
Brisk Teaching Brisk-It Barbeque booth at ISTE 2025
Google for Education booth at ISTE
PowerSchool booth at ISTE 2025
Interactive ball-toss game at an ISTE 2025 exhibitor booth

Competitor exhibit references. Photos: Microsoft, Google, PowerSchool, Brisk Teaching, Tech & Learning / Ray Bendici.

03 · Design Process

From sketch to fabrication.

Our design goal: the booth had to read clearly whether an attendee was 50 feet away or standing directly in front of a panel. We broke that into four steps, from first sketch to final fabrication.

Step 1 · Concept sketching & alignment

Hand-drawn concepts to rapidly explore spatial configurations, keeping conversations on experience and flow, and giving marketing, events, and sales something tangible to react to before any production investment.

Concept sketch exploring booth flow and zones
Concept sketch refining the spatial layout

Step 2 · Art-direction brief

As the main design lead on this project, I built the comprehensive art-direction brief and visual mockup for the whole team, covering all 18 panel zones (G1–G18) with color codes. It defined the creative direction, messaging hierarchy, illustration style, and exact labeling for every surface, then assigned each zone so production could hand off cleanly to our overseas fabrication vendor.

Annotated art-direction brief and visual mockup across all 18 panel zones, G1 to G18
The G1–G18 art-direction brief and mockup I built: creative direction, messaging, illustration style, and exact labeling for every surface.

Step 3 · Team division & panel ownership

This was a two-designer collaboration. Paulina and I split the 18 panels, with color-coded G1–G18 assignments keeping ownership legible between us. I led the art direction and owned the highest brand-exposure surfaces, while Paulina executed the angled canopy and side demo walls, all designed within one IXL brand system so the booth read as a single cohesive environment from every angle.

OwnerPanelsWhat this covers
Ting (me)G1–G8, G15–G16 (SEG towers), G18 (lightbox counter), Custom L-shape hanging signMain demo area, SEG towers, hanging sign, reception counter: the highest-visibility surfaces at every viewing distance.
PaulinaG9–G10 (canopy), G11–G14 (demo walls)Angled canopy and side demo walls, executed within the visual system established through the brief.

Step 4 · Vendor coordination & 3D render review

Designed within the vendor’s standardized graphic-area templates (dimensions, bleed, safe areas). Reviewed renders against the brief and annotated changes, with clear documentation at every step.

Color-coded G1 to G18 fabrication brief handed to the vendor
Assembled illustration panel G3, front view
Illustration panel G3 assembled, design-to-fabrication accuracy.
Assembled illustration panel G3, detail view
The printed panel matches the brief, color and illustration intact.

04 · The Solution

A booth designed across three viewing distances.

The booth was designed as a spatial experience that works at every stage of approach. As you step through the distances, each layer serves a distinct purpose in building brand recognition.

A walk-through of the redesigned booth across three viewing distances.

Three viewing distances

It plays through all three distances on its own, or click 50 ft, 30 ft, and 0 ft to explore how the booth reads as you approach.

The redesigned booth, built to read across three viewing distances.

Visual direction

The core creative decision: move away from Shutterstock-heavy panels toward a custom illustration-driven language. IXL spans PreK–12 across four subjects, too broad for a single image, so the illustration system communicated “joyful, personalized learning” emotionally, while messaging and live screens handled product specifics. Each 2023–2024 decision directly addressed a 2022 failure mode.

Before & after

Before · ISTE 2022

After · 2023–2024

Before · ISTE 2022
2022 logos mounted high, invisible at human height
01Logo visibility

Every IXL logo mounted high on suspended structures, impressive from a distance, invisible in any photo at human height.

After · 2023–2024
2023 to 2024 logos at eye level on the lightbox counter
01Logo visibility

IXL logos at eye level on the lightbox counter and background structures, so every casual photo captures the brand across multiple sightlines.

Before · ISTE 2022
2022 interview filmed against wood paneling
02Zero brand impression during interviews

ISTE 2022 educator interviews were filmed against wood paneling, with no product logos, family branding, or illustration panels.

After · 2023–2024
2024 interview using the family-product wall as backdrop
02Brand impression as interview backdrop

ISTE 2024 educator interviews leverage the newly designed family-product wall as a prominent, on-brand backdrop for video content.

Before · ISTE 2022
2022 demo at the perimeter, watched from the aisle
03Demo at the perimeter

Educators watched from the aisle, never crossing the threshold. The space felt like a shop window.

After · 2023–2024
2023 to 2024 demo centered with inward seating
03Social proof on the floor

The demo zone was relocated to the center with inward seating, compelling attendees to enter and creating a consistently high-energy environment.

05 · Brand Touchpoints

Swag as strategy.

The booth experience doesn’t end when attendees walk away. The swag suite was a deliberate extension of the booth’s brand system, each item chosen and designed with the marketing strategist and me for a strategic purpose, filtered by one question:

Would an educator actually use this swag item afterward?

Reception counter and swag suite at the booth
Reception counter and swag suite, every item designed to extend the booth.
Attendees walking away carrying branded swag
Sticker sheets and gold-foil ribbon stickers
Branded IXL tote bags carried by attendees

Attendees leave carrying the booth’s brand system with them. The items most tied to the booth’s illustration system ran out fastest, and earlier each year: from end of Day 2 (2022) to mid-Day 1 (2023).

Game Time!

Imagine you’re standing on the busy conference floor. Experience the same instinct that cleared these counters faster every year, every item was chosen on purpose. Flip a card to reveal the spatial strategy behind it.

Click any of the cards to collect “all” your items!

06 · Impact & Metrics

Measuring engagement on a trade-show floor.

ISTE Live is the largest EdTech conference in the U.S. With direct counters unavailable, booth impact is measured through proxy indicators.

  • Swag depletion rate: pre-ordered quantity vs. depletion speed. Running out mid-conference signals demand beyond projection.
  • On-site video interviews: a post-show educator video filmed at the 2023 booth, only possible with strong foot traffic and a welcoming space.
  • Sales-team feedback: noticeably more unsolicited walk-in conversations, attributed to the open layout and clear messaging.
MetricISTE 2022ISTE 2023+
Total attendance (official)14,28216,000+
Exhibitors competing444~500
Est. booth capture rate~13%~14%
Est. booth visitors~1,850~2,250
Swag depletionEnd of Day 2Mid Day 1
On-site video interviews815
Sales: walk-in conversationsHigher than 2021Strongest year

*Est. = estimated. Official attendance from post-conference reports; booth-level metrics are projections from observable signals and standard EdTech benchmarks.

07 · Result

Stronger impact across both rebuilt years.

The redesigned booth delivered measurably stronger results across both ISTE conferences it ran at. Backed by sales-team feedback, IXL’s booth stood out remarkably among a dense field of exhibitors, demonstrating that our design strategy executed flawlessly. The bright, consistent visuals and open layout transformed the booth into a welcoming, high-traffic destination.

Looking back at 2022: with crowds stuck at the perimeter, interviews filmed against blank walls, and disconnected swag, the value of this redesign is undeniable. It was never just a visual refresh; it was an architectural fix to real spatial and brand problems that unlocked the booth’s true commercial potential.

The redesigned ISTE booth, a welcoming high-traffic destination
A welcoming, high-traffic destination in 2023 and 2024.

“The booth is amazing! I wish I could be there in person to check this out! I like all your products, I use them regularly at work. They are all so great!”

Susan Farago, Compliance Analyst & Children’s Education Advocate

From social media

Featured in IXL’s official post-conference posts across LinkedIn and social media, generating strong engagement. Marketing, events, and sales cited the clarity of the visual messaging and the illustration-driven system as a meaningful improvement.

The booth as a content stage

The clearest signal it worked at a deeper level: IXL used the booth as the backdrop for a series of educator interview videos published on YouTube across 2023–2024, with the G11/G14 family-product panels appearing directly in frame as a designed backdrop.

IXL educator interview at the ISTE booth, video preview
IXL educator interview at the ISTE booth, video preview
IXL educator interview at the ISTE booth, video preview
IXL educator interview at the ISTE booth, video preview

08 · Beyond ISTE

The same system, six countries wide.

ISTE is the flagship, not the whole practice. Across my years at IXL I directed event and conference design for IXL and Rosetta Stone in the United States, United Kingdom, Germany, France, Australia, and Canada, spanning school marketing and enterprise sales, from a 20×30 show floor down to a single pop‑up banner.

RegionEventsBrands
USUnited StatesISTE 2023 Philadelphia and 2024 Denver, IXL + Rosetta Stone for Schools 10×10, 20×30 and 10×20 booths, KSDE, AASAIXL, Rosetta Stone for Schools, Vocabulary.com
USCalifornia, statewide30+ county Office of Education vendor fairs for the Takeoff state adoptionTakeoff by IXL
DEGermanyLearnTec Karlsruhe, Zukunft Personal CologneRosetta Stone Enterprise
FRFranceParis enterprise boothRosetta Stone Enterprise
UKUnited KingdomWorld of Learning London, Enterprise conference standRosetta Stone Enterprise
AUAustraliaEDUtech, the largest education conference in Australia, and the QASSP backdropIXL AU
CACanadaConference pop‑up bannerIXL

Most of this work lives inside internal systems and regional client environments, so it is described here rather than shown.

Reconstructions, not deliverables

Three of these stands shipped before I kept a personal archive, and the original files did not come with me. The three below are AI‑generated reconstructions I built to show what each stand carried: the layout, the messaging hierarchy, the brand logic. They are diagrams of the design, not the delivered artwork. The surviving files follow below.

Reconstruction of the IXL booth showing the landscape wall, dimensional logo, and demo stations
IXL, United States. Reconstruction.
Reconstruction of the Rosetta Stone Enterprise stand showing the navy wall, three benefit cards, and printed counter
Rosetta Stone Enterprise, Europe. Reconstruction.
Reconstruction of the Rosetta Stone Business stand showing the circular overhead header and curved panels
Rosetta Stone Business, United Kingdom. Reconstruction.

The work, region by region

Rosetta Stone Enterprise stand graphics in German, full wall elevation across five panels
Germany. Five panels read as one wall, with the headline carried across the join.
Rosetta Stone stand render, yellow experts panel and blue language learning for all panel
Rosetta Stone stand render showing the printed counter and screen wall
IXL Learning modular booth render with a continuous landscape illustration across all panels

Stand structures are the fabricator’s modular systems, rendered back with my artwork applied. The brand graphics, layout, messaging hierarchy, and color are mine.

How the work actually ran

One designer cannot personally draw six countries of events. The model was ownership, not authorship.

  • Direction first. I set the visual direction and wrote the brief before any file opened.
  • I took the hard surfaces. New formats and unsolved problems came to me. Familiar formats went out.
  • Assignment and review. I distributed execution to contract designers, and went to my director for designer resource when the calendar stacked up.
  • Specs and sign‑off. Final quality and vendor specification stayed with me, worked out with marketing and regional stakeholders.
Board of every piece requested for the California vendor fairs, each labelled with the designer who owned it
Every piece the fairs needed, on one board, each labelled with its owner. Posters, brochure, reviewer flipbook, banners, notecards, leave‑behind, folder, invitation, swag.
Two Takeoff pull-up banner designs for the California vendor fairs
Pull‑up banners for the fairs, tested in two layouts before the run.
Takeoff swag concepts: owl socks in two colorways, a branded umbrella, and cupcake toppers
The swag concepts I kept for myself: owl socks, an umbrella, cupcake toppers.

The clearest example is California. When Takeoff went through state adoption, the company needed a presence at the county Office of Education vendor fairs where districts actually evaluate curriculum. 30+ fairs, all supplied from one design program: posters, the 16pt adoption brochure, an interactive reviewer flipbook, event banners, notecards, folders, leave‑behind collateral. I kept the pre‑event invitation card and the swag concept myself.

Two brands, one booth

The IXL and Rosetta Stone for Schools 10×10 asked a question a single‑brand booth never asks: how much of the space belongs to each brand. An even split read as indecision. We weighted it 70 IXL to 30 Rosetta Stone, then worked out how two logos share a surface without either one looking like a guest.

Even split

Weighted 70 / 30

Even split
Co-branded table wrap artwork with the IXL and Rosetta Stone logos set at equal size
01The table wrap

Both logos at equal size, side by side. Balanced, and unable to say which company you are standing in front of.

Weighted 70 / 30
Co-branded table wrap artwork with IXL set larger and Rosetta Stone below it
01The table wrap

IXL leads, Rosetta Stone sits under it with the plus mark between. The hierarchy answers the question before anyone asks it.

Even split
Booth mockup with both logos across the top at equal size
02The booth

Across a curved wall the two marks compete at every viewing distance, and the landscape has to work around them.

Weighted 70 / 30
Booth mockup with IXL centered and larger, Rosetta Stone placed on the right panel
02The booth

IXL holds the center, Rosetta Stone takes the right panel and the counter. One landscape runs under both, so neither logo has to fight for the surface.

The day the bird was real

Takeoff’s whole visual system is birds. At a curriculum conference in Anaheim, marketing brought a live macaw and set it on a perch at the edge of the booth. Attendees stopped for the bird, then stayed for the demo. For one day the illustration was not a metaphor.

A live green macaw on a perch beside the Takeoff booth wall at a curriculum conference
The bird beside the wall it was drawn from.
Close-up of the macaw showing green plumage and a red crown
The reference, in person.
Attendees at the Takeoff booth with the macaw on its perch at the edge of the stand
The booth in use. The bird pulled people to the edge of the stand. The demo held them there.

Where the print got interesting

The Takeoff bird mailer ships flat and opens into a bird, wings pulling out from the body. That means the die line and the illustration are one drawing. Move a fold and you cut a wing in half. It ran in state editions, each one rebuilt against that state’s standards on the same die.

The California edition mailer and bird character beside photographic references of two iridescent birds
The California edition, next to the reference. Iridescence is what light does on a real feather. On paper it has to become a finish.

We took it through metallic ink and gold and silver foil sampling with the vendor, weighing each treatment against cost and shipping before committing. Special finishes look like a styling choice. They are a production decision with a budget attached.

Die line for the Takeoff bird mailer showing cut lines in red and fold lines in green across the flat pattern
Red cuts, green folds. Every feather has to survive both.
Three colorways of the Takeoff bird mailer, teal owl, orange bird, and green bird, shown flat and assembled
One structure, three birds. The grade colorways ride on the same die.
The printed piece. Flat in an envelope, then wings.
The printed mailer on a desk beside the tote, sticker sheet, and a signed press color-match proof
The kit as it arrived. Bottom left is the press proof, signed off on copy and color before the run.

Fixing the request pattern, not the request

Event work kept landing late. Vendor specs arrived weeks before a show, and the design team absorbed the gap as overtime. Treating each booth as an emergency was the real problem.

I proposed a quarterly design roadmap: collect annual plans from Curriculum, Marketing, and the Rosetta Stone and IXL conference teams, consolidate them into one view, and let the design team see the year before the year arrived. I also opened a retrospective with stakeholders on the tightest turnarounds, using the LearnTec booth as the case in point.

09 · Final Reflection

Designing without borders.

Across IXL’s flagship initiatives from 2022 to 2025, the medium kept changing and the mission never did. Takeoff asked for systemic logic across thousands of curriculum pages, built with a team I directed. Spark Studio asked for high-fidelity AI workflows for time-crunched teachers. The ISTE booth asked for a physical space that could stand out on a chaotic floor. Three different canvases, one job: solve a real problem in a way that moves the business.

The booth was never a detour from product thinking, it was the same craft in a new form. Print, pixels, or built space, the tools change, but my starting question stays the same: who is this for, what is standing in their way, and what does the company gain when I clear it?

On a floor that loud and that bright, the easy move is to design for the people already at the counter. When the demo washed out under the lights and the back rows couldn’t read it, the budget answer was a bigger screen. I solved it with a floor plan instead, pulling the seating into the center and out of the glare so the educator at the very back could still follow along. When the person at the edge can connect with what you built, everyone closer in already has.

Closing reflection visual for the ISTE event case study, designing without borders