2022–2024 · Event & Environmental Design

ISTE Event Design

Leading the visual system for IXL’s conference presence, recognizable and consistent across three consecutive years of EdTech’s largest conference.

“A brand people could recognize from 50 feet away.”

IXL booth at ISTE Live, the redesigned illustration-driven environment
My Role

Lead Designer, concept, visual system, brand, art direction

Scope & Deliverables

Booth layout, 20+ large-format graphics, custom swag suite, vendor coordination

Team

2 Marketing Strategists, Sales Lead, 1 Collaborating Designer, overseas fabrication vendor, executive stakeholders

Events

ISTE 2022 New Orleans · 2023 Philadelphia · 2024 Denver

Environmental Design Art Direction Vendor Production Visual System

00 · Overview

A presence built to stand out on a crowded floor.

IXL educator interviews filmed at the ISTE booth, video preview
Inside the booth: IXL’s official educator interviews, filmed on-site at the 2024 booth.

At one of EdTech’s largest stages, ISTE, with 14,000–16,000+ attendees a year and 500 competing exhibitors, I led the entire visual system that helped IXL Learning build a presence and brand recognizable across a crowded floor, generate organic social content, and bring teachers back year after year.

IXL needed a 20×20 booth that could clearly express its brand, showcase its full product ecosystem, and create an inviting space for educators to explore and connect. My responsibility: deliver on a tight timeline, in close coordination with collaborating designers, contractors, and overseas fabrication vendors.

“A clear, confident space for personalized learning.”

The design goal
IXL booth on the ISTE show floor in 2022, the starting point for the redesign
The 2022 booth, the starting point for the redesign.

01 · The Challenge & Solution

What ISTE 2022 revealed, and how we answered it.

The 2022 booth was functional. But three structural problems became the brief for the 2023–2024 redesign, and each had a direct design answer.

Tap a card to flip it, and reveal the 2022 photo behind each problem.

Educators crowded at the booth perimeter, watching demos from the aisle
ISTE 2022: educators crowded at the perimeter, watching demos from the aisle.
An educator interview filmed against a plain backdrop with no logos
Educator interview against a plain backdrop, no logos, no family branding.
2022 IXL swag, cups pins and keychains not visually tied to the booth
2022 swag: cups, pins, and keychains that weren’t visually tied to the booth.

Execution constraints

Strict IXL brand guidelines, a two-week turnaround, coordination across 20+ large-format assets, and direct creative handoff to overseas fabrication vendors in multiple time zones.

02 · Research & Discovery

Designing around how educators actually move.

The ISTE exhibition hall in Chicago, 2018
The ISTE exhibition floor, Chicago 2018. Photo: HamiltonBuhl.
01

Competitor analysis

Reviewed how Microsoft Education, Brisk Teaching, PowerSchool, Google for Education, Renaissance, and Pearson used exhibit space to differentiate on the show floor.

02

Audience insight

Educators move fast, carry bags, stop briefly, and take photos. The strategy:

  • Maximize logo frequency across the booth.
  • Place brand elements at multiple viewing heights.
  • Extend brand memory through swag.
03

Technical planning

Studied construction documents, vendor specs, and SEG system requirements to anticipate constraints before design began, preventing costly downstream revisions.

Microsoft Education exhibit booth at ISTE
Renaissance Learning exhibit booth
Brisk Teaching Brisk-It Barbeque booth at ISTE 2025
Google for Education booth at ISTE
PowerSchool booth at ISTE 2025
Interactive ball-toss game at an ISTE 2025 exhibitor booth

Competitor exhibit references. Photos: Microsoft, Google, PowerSchool, Brisk Teaching, Tech & Learning / Ray Bendici.

03 · Design Process

From sketch to fabrication.

Our design goal: the booth had to read clearly whether an attendee was 50 feet away or standing directly in front of a panel. We broke that into four steps, from first sketch to final fabrication.

Step 1 · Concept sketching & alignment

Hand-drawn concepts to rapidly explore spatial configurations, keeping conversations on experience and flow, and giving marketing, events, and sales something tangible to react to before any production investment.

Concept sketch exploring booth flow and zones
Concept sketch refining the spatial layout

Step 2 · Art-direction brief

As the main design lead on this project, I built the comprehensive art-direction brief and visual mockup for the whole team, covering all 18 panel zones (G1–G18) with color codes. It defined the creative direction, messaging hierarchy, illustration style, and exact labeling for every surface, then assigned each zone so production could hand off cleanly to our overseas fabrication vendor.

Annotated art-direction brief and visual mockup across all 18 panel zones, G1 to G18
The G1–G18 art-direction brief and mockup I built: creative direction, messaging, illustration style, and exact labeling for every surface.

Step 3 · Team division & panel ownership

This was a two-designer collaboration. Paulina and I split the 18 panels, with color-coded G1–G18 assignments keeping ownership legible between us. I led the art direction and owned the highest brand-exposure surfaces, while Paulina executed the angled canopy and side demo walls, all designed within one IXL brand system so the booth read as a single cohesive environment from every angle.

OwnerPanelsWhat this covers
Ting (me)G1–G8, G15–G16 (SEG towers), G18 (lightbox counter), Custom L-shape hanging signMain demo area, SEG towers, hanging sign, reception counter: the highest-visibility surfaces at every viewing distance.
PaulinaG9–G10 (canopy), G11–G14 (demo walls)Angled canopy and side demo walls, executed within the visual system established through the brief.

Step 4 · Vendor coordination & 3D render review

Designed within the vendor’s standardized graphic-area templates (dimensions, bleed, safe areas). Reviewed renders against the brief and annotated changes, with clear documentation at every step.

Color-coded G1 to G18 fabrication brief handed to the vendor
Assembled illustration panel G3, front view
Illustration panel G3 assembled, design-to-fabrication accuracy.
Assembled illustration panel G3, detail view
The printed panel matches the brief, color and illustration intact.

04 · The Solution

A booth designed across three viewing distances.

The booth was designed as a spatial experience that works at every stage of approach. As you step through the distances, each layer serves a distinct purpose in building brand recognition.

A walk-through of the redesigned booth across three viewing distances.

Three viewing distances

It plays through all three distances on its own, or click 50 ft, 30 ft, and 0 ft to explore how the booth reads as you approach.

The redesigned booth, built to read across three viewing distances.

Visual direction

The core creative decision: move away from Shutterstock-heavy panels toward a custom illustration-driven language. IXL spans PreK–12 across four subjects, too broad for a single image, so the illustration system communicated “joyful, personalized learning” emotionally, while messaging and live screens handled product specifics. Each 2023–2024 decision directly addressed a 2022 failure mode.

Before & after

Before · ISTE 2022

After · 2023–2024

Before · ISTE 2022
2022 logos mounted high, invisible at human height
01Logo visibility

Every IXL logo mounted high on suspended structures, impressive from a distance, invisible in any photo at human height.

After · 2023–2024
2023 to 2024 logos at eye level on the lightbox counter
01Logo visibility

IXL logos at eye level on the lightbox counter and background structures, so every casual photo captures the brand across multiple sightlines.

Before · ISTE 2022
2022 interview filmed against wood paneling
02Zero brand impression during interviews

ISTE 2022 educator interviews were filmed against wood paneling, with no product logos, family branding, or illustration panels.

After · 2023–2024
2024 interview using the family-product wall as backdrop
02Brand impression as interview backdrop

ISTE 2024 educator interviews leverage the newly designed family-product wall as a prominent, on-brand backdrop for video content.

Before · ISTE 2022
2022 demo at the perimeter, watched from the aisle
03Demo at the perimeter

Educators watched from the aisle, never crossing the threshold. The space felt like a shop window.

After · 2023–2024
2023 to 2024 demo centered with inward seating
03Social proof on the floor

The demo zone was relocated to the center with inward seating, compelling attendees to enter and creating a consistently high-energy environment.

05 · Brand Touchpoints

Swag as strategy.

The booth experience doesn’t end when attendees walk away. The swag suite was a deliberate extension of the booth’s brand system, each item chosen and designed with the marketing strategist and me for a strategic purpose, filtered by one question:

Would an educator actually use this swag item afterward?

Reception counter and swag suite at the booth
Reception counter and swag suite, every item designed to extend the booth.
Attendees walking away carrying branded swag
Sticker sheets and gold-foil ribbon stickers
Branded IXL tote bags carried by attendees

Attendees leave carrying the booth’s brand system with them. The items most tied to the booth’s illustration system ran out fastest, and earlier each year: from end of Day 2 (2022) to mid-Day 1 (2023).

Game Time!

Imagine you’re standing on the busy conference floor. Experience the same instinct that cleared these counters faster every year, every item was chosen on purpose. Flip a card to reveal the spatial strategy behind it.

Click any of the cards to collect “all” your items!

06 · Impact & Metrics

Measuring engagement on a trade-show floor.

ISTE Live is the largest EdTech conference in the U.S. With direct counters unavailable, booth impact is measured through proxy indicators.

  • Swag depletion rate: pre-ordered quantity vs. depletion speed. Running out mid-conference signals demand beyond projection.
  • On-site video interviews: a post-show educator video filmed at the 2023 booth, only possible with strong foot traffic and a welcoming space.
  • Sales-team feedback: noticeably more unsolicited walk-in conversations, attributed to the open layout and clear messaging.
MetricISTE 2022ISTE 2023+
Total attendance (official)14,28216,000+
Exhibitors competing444~500
Est. booth capture rate~13%~14%
Est. booth visitors~1,850~2,250
Swag depletionEnd of Day 2Mid Day 1
On-site video interviews815
Sales: walk-in conversationsHigher than 2021Strongest year

*Est. = estimated. Official attendance from post-conference reports; booth-level metrics are projections from observable signals and standard EdTech benchmarks.

07 · Result

Stronger impact across three consecutive years.

The redesigned booth delivered measurably stronger results across three ISTE conferences. Backed by sales-team feedback, IXL’s booth stood out remarkably among a dense field of exhibitors, demonstrating that our design strategy executed flawlessly. The bright, consistent visuals and open layout transformed the booth into a welcoming, high-traffic destination.

Looking back at 2022: with crowds stuck at the perimeter, interviews filmed against blank walls, and disconnected swag, the value of this redesign is undeniable. It was never just a visual refresh; it was an architectural fix to real spatial and brand problems that unlocked the booth’s true commercial potential.

The redesigned ISTE booth, a welcoming high-traffic destination
A welcoming, high-traffic destination across three years.

“The booth is amazing! I wish I could be there in person to check this out! I like all your products, I use them regularly at work. They are all so great!”

Susan Farago, Compliance Analyst & Children’s Education Advocate

From social media

Featured in IXL’s official post-conference posts across LinkedIn and social media, generating strong engagement. Marketing, events, and sales cited the clarity of the visual messaging and the illustration-driven system as a meaningful improvement.

The booth as a content stage

The clearest signal it worked at a deeper level: IXL used the booth as the backdrop for a series of educator interview videos published on YouTube across 2023–2024, with the G11/G14 family-product panels appearing directly in frame as a designed backdrop.

IXL educator interview at the ISTE booth, video preview
IXL educator interview at the ISTE booth, video preview
IXL educator interview at the ISTE booth, video preview
IXL educator interview at the ISTE booth, video preview

08 · Final Reflection

Designing without borders.

Across IXL’s flagship initiatives from 2022 to 2025, the medium kept changing and the mission never did. Takeoff asked for systemic logic across thousands of curriculum pages, built with a team I directed. Spark Studio asked for high-fidelity AI workflows for time-crunched teachers. The ISTE booth asked for a physical space that could stand out on a chaotic floor. Three different canvases, one job: solve a real problem in a way that moves the business.

The booth was never a detour from product thinking, it was the same craft in a new form. Print, pixels, or built space, the tools change, but my starting question stays the same: who is this for, what is standing in their way, and what does the company gain when I clear it?

On a floor that loud and that bright, the easy move is to design for the people already at the counter. When the demo washed out under the lights and the back rows couldn’t read it, the budget answer was a bigger screen. I solved it with a floor plan instead, pulling the seating into the center and out of the glare so the educator at the very back could still follow along. When the person at the edge can connect with what you built, everyone closer in already has.

Closing reflection visual for the ISTE event case study, designing without borders